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Art, craft & design lesson plan & art teaching resources store

Welcome to the Paul Carney Arts store page. I hope by now you've found lots and lots of free art lesson plans and resources on my website for you to use in your art classroom. They have taken me over twenty years to develop and most have been designed and made by me in my spare time using practical classroom experience (and much failure!)

ISBN References

ISBN [Paperback, B&W] 978-1-909671-19-5 … £9.99 RRP
ISBN [Mobi, B&W] 978-1-909671-20-1 … £3.99 RRP

The hardback version is available to buy from all good book stores. Just click the links to Waterstones or Amazon and online book sellers BOOKS etc)

A print replica ebook version for Kindles is available from Amazon. (Note; this is not an Epub version.)

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Drawing for Science, Invention & Discovery: Even if you can’t draw

Author: Paul Carney

Publisher: Loughborough Design Press

About This Book

This book is aimed at all the scientists, mathematicians, engineers, pioneers and thinkers out there who understand the value of creative thinking in their field. It identifies some of the key cognitive processes that drive innovation, invention and discovery. They are compared and then illustrated, the cognitive processes behind them explained, or exercises provided so that you might improve these skills in yourself or your students.

Nine processes are discussed from both a STEM and an art perspective: observation, collaboration, knowledge, serendipity, methodical, alternative viewpoints, trial & error, adaptation and visualization.

It is not a ‘How to Draw’ book, nor do you need to possess any drawing or art ability yourself in order to do the exercises. What it will do is show how the visual, semantic process of drawing is essential to our progress and a language in its own right, not a gift for the talented few.

‘No matter where you’re starting from – whether you’ve always loved drawing, or you’re just trying it out; whether you think of yourself as an ‘artist’ or a ‘scientist’ – I think the exercises in this book could help to make you a better draughts-person and encourage you to realise your own creative potential’.

Professor Alice Roberts

FREE fully illustrated downloadable Art & Design lesson plans

Suitable for Key Stage One; age 4 to seven years

Birds of Paradise – make a bird of paradise using PVA glue, ink and modelling clay

Tony Craggs – Make a junk mural using found plastics

Murakami – Learn to paint and mix colours through the fabulous work of Japanese artist Murakami.

 

Suitable for Key Stage Two; age 7 -11

Clay Animals – make clay animals using a water balloon and air dry or DAS clay.

Dogon Mask making – Study the African Dogon tribe then make your own mask for a fun occasion. You’ll need card, tape, paints.

Funny Fish – draw from line studies of fish then create your own cool cartoon fish.

Language of Drawing – Learn how to draw in abstract styles using your own secret code.

Macro Art – take macro close-up photos on your phone then make large scale drawings from them in whatever medium you wish.

Suitable for Key Stage 3; age 11-14

Me in a Box - Turn an old box into a wonderful personal piece of sculpture

Alien Landscape – learn the principles of landscape painting by creating an alien landscape.

Dreams – Draw a portrait of a sleeping person then use your computer to create a dream image.

Dogon Mask making - Study the African Dogon tribe then make your own mask for a fun occasion. You’ll need card, tape, paints.

Language of Drawing - Learn how to draw in abstract styles using your own secret code.

Macro Art – take macro close-up photos on your phone then make large scale drawings from them in whatever medium you wish.

 

Suitable for Key Stage 4/5; age 14-16+

Dreams - Draw a portrait of a sleeping person then use your computer to create a dream image.

Macro Art – Take macro close-up photos on your phone then make large scale drawings from them in whatever medium you wish.

Media Art – Pop Art with a big twist. This self-directed learning project will get you thinking about the effect of the media on us through your art.

Expressive Painting – Study the great painting masters, learn their techniques then apply them to your own compositions. You’ll need paint, brushes and paper for this.